State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 MOBA Apps Performance in Romania Q1 2022

Explore the performance trends of the top 5 MOBA apps on a unified platform in Romania during Q1 2022, including download rates, revenue, and active user metrics.

Top 5 MOBA Apps Performance in Romania Q1 2022

Throughout the first quarter of 2022, the top 5 MOBA applications in Romania showcased varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these metrics.

Brawl Stars from Supercell saw weekly revenue fluctuations, starting at around $35K at the end of December and dropping to approximately $15K in early January. The revenue then peaked at about $28K by the end of January, before experiencing a gradual decline to around $14K by the end of March. Weekly downloads for the game showed a decreasing trend from about 15K at the end of December to around 8.3K by the end of March. However, the game maintained a strong presence with weekly active users starting at over 712K, dipping mid-quarter, and ending at around 635K.

Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. experienced steady weekly revenue, ranging from approximately $18K at the end of December to around $11K by the end of March. Weekly downloads saw a decline from about 3.2K at the end of December to roughly 1.5K by the end of March. Active users for the game started at over 76K, peaking at about 83K mid-January, and then gradually decreasing to around 59K by the end of March.

League of Legends: Wild Rift from Riot Games showed a stable weekly revenue trend, starting at approximately $5.9K at the end of December, dipping to around $3.2K by late February, and ending at around $5.8K by the end of March. The weekly downloads for the game decreased from about 2.8K at the end of December to approximately 1.7K by the end of March. The game maintained a consistent active user base, starting at over 32K and ending at around 32K by the end of March.

Thetan Arena: MOBA Survival by WOLFFUN CO., LTD had a notable decline in weekly revenue, starting at approximately $600 at the end of December and dropping to around $40 by the end of March. Weekly downloads also saw a sharp decline from about 5.1K at the end of December to roughly 126 by the end of March. Active users followed a similar trend, starting at around 5.9K and decreasing to approximately 714 by the end of March.

Heroes Evolved from NetDragon Websoft Inc displayed modest weekly revenue figures, starting at around $154 at the end of December, peaking at about $334 by the end of January, and ending at around $115 by the end of March. Weekly downloads remained low, starting at 58 and ending at 61 by the end of March. The game’s active user base was relatively stable, starting at around 551 and ending at approximately 454 by the end of March.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022