AI Insights · Timothy · April 2022
Top 5 MOBA Apps Performance in Italy Q1 2022
Discover the performance of the top 5 MOBA apps in Italy during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 MOBA apps in Italy showed varied performance trends across downloads, revenue, and active users on a unified platform. Here’s a closer look at how each app fared.
Brawl Stars from Supercell saw a notable fluctuation in weekly revenue, peaking at around $265K at the end of January and experiencing another high of $258K in mid-January. Weekly downloads were relatively stable, averaging around 26K to 27K, with a slight increase to 31.6K in late February. The app maintained a robust user base, with weekly active users ranging from 1.14M to 1.65M, peaking in late January.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. displayed consistent weekly revenue, hovering between $27K and $42K, with a peak in revenue in late December. Downloads were moderate, starting at 2.5K and gradually declining to around 1.3K by the end of March. Active users showed a downward trend from 53.1K in early January to around 44.9K by the end of the quarter.
League of Legends: Wild Rift from Riot Games had its revenue peak at $31K in late December, followed by a gradual decline, hitting a low of $8.6K in early March before recovering slightly. Weekly downloads started strong at 5.3K but dropped to 2.2K by late February, with a slight increase towards the end of March. Active users remained relatively stable, fluctuating between 22K and 26K throughout the quarter.
Pokémon UNITE by The Pokémon Company experienced modest weekly revenue, peaking at $5.3K in mid-March. Downloads showed a consistent trend, averaging around 7K to 8K, with a slight dip to 5.4K in mid-March. Weekly active users saw a high of 67.7K in late December, gradually declining to around 38.4K by late March.
Arena of Valor from Level Infinite recorded its highest revenue of approximately $3.4K in late February, with a consistent decline to about $807 by the end of March. Downloads were modest, starting at 4.6K in late December and dropping to around 428 by the end of March. Active users followed a similar trend, decreasing from 7.6K in late December to 2.6K by the end of the quarter.
These insights into the performance of the top 5 MOBA apps in Italy during Q1 2022 are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.