AI Insights · Timothy · April 2022
Top 5 Games on Unified Platform in Ukraine Q1 2022
Explore the performance of the top 5 game applications in Ukraine for Q1 2022, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 game applications on a unified platform in Ukraine showcased varied performances in terms of weekly downloads, revenue, and active users. Here is a detailed look at their trends:
PUBG MOBILE from Tencent Mobile International Limited saw a significant rise in weekly revenue, peaking at approximately $271K in the week of March 21. Weekly downloads experienced a decline, starting from around 49K in early January and dropping to about 34K by the end of March. The game maintained a strong active user base, fluctuating between 672K to 999K throughout the quarter.
Brawl Stars by Supercell had its highest weekly revenue in the final week of December at $112K, with a notable dip to $40K in late February before rebounding to $93K at the end of March. Weekly downloads saw a gradual decrease from around 57K to 36K over the quarter. The active user count remained robust, starting at 2.3M in late December and ending at 2.3M by the end of March.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. displayed fluctuating weekly revenue, with a peak of $97K in the last week of March. Weekly downloads showed a downward trend, beginning at 24K and decreasing to around 10K by the end of March. Active users peaked at 273K in late January but saw a decline to 192K by the end of March.
Standoff 2 by AXLEBOLT LTD experienced a high revenue of $178K in the second week of January, followed by a steady decrease, ending the quarter at $63K. Weekly downloads decreased from 55K in the first week of January to around 30K by the end of March. Active users saw a high of 2M in mid-January but gradually declined to around 1.3M by the end of March.
World of Tanks Blitz™ by WARGAMING Group Limited had its highest weekly revenue in the last week of December at $207K, with a notable rise to $180K by the end of March. Weekly downloads fluctuated, starting at 29K in late December and ending at 21K by the end of March. Active users peaked at 540K in mid-January, then gradually decreased to 404K by the end of the quarter.
These insights are based on data from Sensor Tower. For more comprehensive insights, visit Sensor Tower's platform.