AI Insights · Timothy · April 2022
Top 5 Games Apps in Panama Q1 2022
An overview of the performance of the top 5 game applications on a unified platform in Panama during Q1 2022, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 game applications in Panama on a unified platform showcased varied performances in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each of these apps fared:
Free Fire: 7th Anniversary saw a fluctuating weekly revenue, peaking at approximately $42K in the last week of December and then stabilizing around $31K to $37K throughout the quarter. Weekly downloads for this game experienced a decline, starting from 13.5K in late December and dropping to around 8.9K by the end of March. Active users also showed a downward trend, decreasing from 690.7K to 573.6K over the same period.
Roblox experienced a steady weekly revenue, hovering between $4.8K and $8.9K. Weekly downloads showed a downward trend, starting at 8.9K in late December and dropping to 4.3K by the end of March. The number of active users remained relatively stable, with minor fluctuations, maintaining around 200K throughout the quarter.
Clash Royale had a mixed performance with its weekly revenue peaking at $7.9K in early February and then tapering off to around $3.2K by the end of March. Weekly downloads saw a gradual decline from 9.5K in early January to 6.6K by the end of March. The game maintained a relatively stable active user base, fluctuating between 194.6K and 210.3K throughout the quarter.
Call of Duty®: Mobile exhibited stable revenue trends, with a noticeable peak of $10.2K in the last week of March. Weekly downloads remained steady, averaging around 2.5K to 3.2K. Active users showed a slight decline from 44.2K in late December to 38.1K by the end of March.
Genshin Impact: Natlan Launch had a fluctuating weekly revenue, reaching up to $5.9K in late January and mid-February, while dropping to around $2.5K by the end of March. Weekly downloads were relatively low, ranging from 723 to 1.4K throughout the quarter. Active users were stable, maintaining around 10.5K to 11.2K throughout the period.
These insights are based on Sensor Tower data. For more detailed analytics and further insights, visit Sensor Tower.