AI Insights · Timothy · April 2022
Top 5 Games Performance on Unified Platform in Netherlands Q1 2022
Explore the performance trends of the top 5 game apps in the Netherlands for Q1 2022, featuring metrics from Sensor Tower.
In the first quarter of 2022, the top 5 game applications on a unified platform in the Netherlands showed interesting trends in downloads, revenue, and active users. Here’s a detailed look at the performance of these apps based on Sensor Tower data.
Candy Crush Saga exhibited a steady revenue stream, peaking at around $280K in the weeks of January 24 and March 14. Weekly downloads fluctuated, with a high of 12.6K in the first week of January and a low of 5.6K in the week of March 21. Active users saw a gradual increase from 166.5K to a peak of 199K in late February, ending the quarter at approximately 186K.
Roblox had a strong start in terms of revenue, reaching over $300K in early January. The app's weekly downloads showed a declining trend from 26.2K in late December to 11.9K by March 21. Active users remained relatively stable, fluctuating around the 720K mark, with minor variations throughout the quarter.
Gardenscapes saw consistent revenue, with a peak of $140K in the first week of January and a low of $106K at the end of March. Downloads ranged from a high of 3.5K in early January to a low of 1.9K in the week of March 21. Active users showed a slight decline, starting from 109.5K in late December and ending at around 89.1K by the end of March.
Clash of Clans experienced a varied revenue stream, peaking at $191K in late January and maintaining figures around $166K towards the end of March. Downloads were relatively steady, ranging between 5K to 6.5K throughout the quarter. The app's active users increased from 463K in early January to over 562K by the end of March.
Hay Day showed significant revenue growth, peaking at $163K in the last week of February and ending the quarter at $143K. Downloads had an upward trend, with a peak of 24.6K in early February and a dip to 11.5K in the week of March 21. Active users saw a remarkable increase, starting from 426.6K in late December and reaching a peak of 763K by mid-February, before settling at around 693K at the end of March.
These insights are based on Sensor Tower data. For more detailed analysis and additional insights, visit Sensor Tower.