AI Insights · Timothy · April 2022
Top 5 Games in Australia Q1 2022 Performance Insights
Discover the performance trends of the top 5 game apps in Australia during Q1 2022, including weekly downloads, revenue, and active users. Data sourced from Sensor Tower.
During the first quarter of 2022, the top 5 game applications in Australia showcased varying trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app performed.
Lightning Link Casino Slots from Product Madness experienced consistent weekly revenue, peaking at approximately $1.2M in early January before stabilizing around $1.0M by the end of March. Weekly downloads fluctuated, starting at 11.2K and ending at 9.1K. Active users saw a gradual decline from 98.4K to 90.7K over the quarter.
Roblox by Roblox Corporation showed a declining trend in weekly revenue, starting from $710K and dropping to $547K by the end of March. Downloads decreased from 38.8K to 23.8K during the same period. Weekly active users remained relatively stable, fluctuating around the 1.1M mark.
Candy Crush Saga from King had a peak in weekly revenue of $494K in early January and maintained a range between $408K and $473K throughout the quarter. Downloads started at 16.8K and saw a decline to 13.7K by the end of March. Active users hovered around 210K to 218K, showing minor fluctuations.
Slotomania™ Slots Machine Game by Playtika LTD witnessed a peak revenue of $399K in the first week of January, with a gradual decline to $306K by the last week of March. Downloads remained relatively stable, ranging from 1.3K to 2.4K. Active users showed a slight decrease from 15.8K to 14.5K over the quarter.
Cashman Casino Slots Games from Product Madness saw its highest revenue of $541K in the second week of January and ended the quarter at $410K. Weekly downloads remained steady, fluctuating from 4.7K to 4.2K. Active users remained relatively stable, moving from 48.8K to 44.1K.
For more detailed insights and comprehensive data, visit Sensor Tower.