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AI Insights · Timothy · April 2022

Top 5 MOBA Applications Performance on iOS in Turkey - Q1 2022

In Q1 2022, Turkey's top MOBA apps on iOS saw varied performance metrics, with fluctuations in weekly downloads, revenue, and active user numbers. Here’s a closer look at their trends.

Top 5 MOBA Applications Performance on iOS in Turkey - Q1 2022

In the first quarter of 2022, Turkey's iOS market saw notable performance from the top five MOBA (Multiplayer Online Battle Arena) applications. Data from Sensor Tower reveals the trends in weekly downloads, revenue, and active users for these leading apps.

Brawl Stars from Supercell experienced significant fluctuations in weekly revenue, peaking at approximately $28K in late January and showing a general decline towards the end of the quarter. Weekly downloads peaked at 18K in late January but steadily decreased to around 9.5K by the end of March. Active users saw a similar trend, starting at 215K at the beginning of the quarter and dropping to around 176K by the end.

Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. maintained relatively stable revenue throughout the quarter, peaking at around $26K in late January. Downloads were highest in late January at 10K but saw a downward trend, ending the quarter at approximately 6.5K. Active user numbers also fluctuated, peaking at 90K in late January and decreasing to around 69K by the end of March.

League of Legends: Wild Rift by Riot Games showed a mixed performance. Weekly revenue saw a notable peak of around $11.7K in late March. Downloads remained relatively stable, peaking at 8.6K in late January and trending downwards to around 4.7K by the end of the quarter. Active users saw a peak of 143K in late January, with a gradual decline to approximately 114K by the end of March.

Arena of Valor from Level Infinite had modest revenue, peaking at slightly over $1K in late February. Downloads showed a significant drop from 5.2K in late December to around 926 by the end of March. Active users also decreased from 9.5K at the beginning of the quarter to around 4.9K by the end.

Pokémon UNITE from The Pokemon Company saw a peak in revenue at approximately $588 in early February. Downloads fluctuated, with a high of 3.8K in early January and a low of around 842 by the end of March. Active users varied throughout the quarter, starting at 6.2K and ending at around 5.6K.

These insights reflect the dynamic nature of the MOBA genre on the iOS platform in Turkey during Q1 2022. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022