AI Insights · Timothy · April 2022
Top 5 MOBA Apps on Android in the US: Q1 2022 Performance
Explore the performance metrics of the top 5 MOBA apps on Android in the US for Q1 2022, including trends in weekly downloads, revenue, and active users.
In Q1 2022, the top 5 MOBA apps on the Android platform in the United States showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:
Pokémon UNITE from The Pokémon Company saw weekly revenue peak at approximately $52K in mid-March, while downloads decreased from 41.9K at the start of the quarter to 15.7K by the end. Active users dropped from 127K to 88.6K over the same period.
Brawl Stars by Supercell experienced a significant revenue spike to $574K in the final week of December, with a subsequent decline to around $190K by the end of March. Downloads fluctuated between 18K to 33K weekly, and active users maintained a steady presence, averaging around 1.2M throughout the quarter.
Arena of Valor from Level Infinite showed a noticeable increase in revenue, peaking at $18K in late February. Weekly downloads varied, starting at 6.4K and dropping to around 2K by the end of March. Active users peaked at 47K in late February but fell to 22K by the quarter's end.
Mobile Legends: Bang Bang by Moonton had a steady revenue stream, reaching up to $231K in late December. Downloads ranged from 8K to 12K weekly, and active users remained robust, averaging around 280K throughout the quarter.
League of Legends: Wild Rift by Riot Games, Inc. saw its revenue peak at $148K in late December, with a gradual decrease to $96K by the end of March. Weekly downloads declined from 15.8K to 4.4K, while active users showed a downward trend, ending the quarter at around 81.7K.
For more detailed insights and data on app performance, visit Sensor Tower.