AI Insights · Timothy · April 2022
Top 5 MOBA Apps on Android in Peru - Q1 2022
A detailed look at the performance of the top 5 MOBA applications on Android in Peru during Q1 2022. Highlights include trends in downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 MOBA applications on the Android platform in Peru displayed varied performance metrics in terms of downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive overview of these trends.
Arena of Valor by Level Infinite saw a peak in weekly revenue of approximately $3.3K in the final week of February. Weekly downloads for this app experienced a notable surge mid-January, reaching 42K. However, by the end of March, downloads significantly dropped to around 1.4K. Active users also mirrored this trend, starting at 34.3K at the end of December and peaking at 85.8K by mid-February before decreasing to 40.1K by the end of March.
Mobile Legends: Bang Bang from Moonton maintained a relatively stable weekly revenue, fluctuating around $14K to $18K, with a peak of $18.2K in late February. Weekly downloads remained steady, hovering between 18K and 22K throughout the quarter. Active users showed minor fluctuations, starting at 122K and ending at around 100K.
Brawl Stars by Supercell demonstrated a consistent performance in weekly revenue, peaking at approximately $13.5K in mid-January. Weekly downloads saw a gradual decline from 28.5K at the end of December to around 13K by the end of March. Active users displayed a downward trend, starting at 392K and ending at 303K.
Pokémon UNITE from The Pokémon Company had a peak weekly revenue of around $3.5K in late January. Weekly downloads fluctuated between 5K and 7.5K, with active users peaking at 52K at the end of December and then gradually declining to around 36.7K by the end of March.
League of Legends: Wild Rift by Riot Games experienced a steady weekly revenue, peaking at approximately $4.3K at the end of March. Weekly downloads were relatively stable, ranging from 2.5K to 3.2K. Active users showed a slight increase towards the end of the quarter, rising from 38.4K to 40.4K.
For more detailed insights and data on app performance, visit Sensor Tower.