AI Insights · Timothy · April 2022
Top 5 MOBA Apps on Android in Mexico: Q1 2022 Performance
Explore the performance of the top 5 MOBA apps on Android in Mexico during Q1 2022. Insights include weekly downloads, revenue, and active user trends.
The first quarter of 2022 saw significant activity in the MOBA (Multiplayer Online Battle Arena) app category on the Android platform in Mexico. Below, we delve into the performance metrics of the top 5 MOBA apps: Brawl Stars, Mobile Legends: Bang Bang, League of Legends: Wild Rift, Pokémon UNITE, and Arena of Valor. All data is sourced from Sensor Tower.
Brawl Stars
Brawl Stars from Supercell showed varied performance over the quarter. Weekly revenue ranged from approximately $18K to $36K, peaking in the last week of December. Downloads saw a downward trend from 82.6K in late December to 26.8K by the end of March. Similarly, active users decreased from 935K to around 715K over the same period.
Mobile Legends: Bang Bang
Mobile Legends: Bang Bang by Moonton experienced fluctuations in its weekly revenue, starting at $32.7K and ending at $23.9K. Downloads peaked mid-January at 31.5K but declined to 12.1K by the end of March. Active users also saw a decline from 222.8K to 210.7K throughout the quarter.
League of Legends: Wild Rift
League of Legends: Wild Rift from Riot Games showed a steady weekly revenue pattern, ranging between $12.9K and $20.3K. Downloads started at 8.8K in late December, peaked at 13.1K in early February, and dropped to 4.3K by the end of March. Active users saw a gradual decline from 173.5K to 147.2K over the quarter.
Pokémon UNITE
Pokémon UNITE from The Pokémon Company had a relatively stable weekly revenue, fluctuating between $5.8K and $10.6K. Downloads showed a downward trend from 23.6K in late December to 12.4K by the end of March. Active users decreased from 150.5K to 105.6K during the quarter.
Arena of Valor
Arena of Valor by Level Infinite experienced an increase in weekly revenue, peaking at $5.3K in late February. Downloads started strong at 29.3K and peaked at 115.3K in early February before dropping to 4.5K by the end of March. Active users saw growth early in the quarter, reaching a high of 251.8K in mid-February, but declined to 113K by the end of March.
For more detailed insights and data, visit Sensor Tower.