AI Insights · Timothy · December 2021
Top 5 MOBA Apps Performance in Turkey Q4 2021
In Q4 2021, the top 5 MOBA apps on a unified platform in Turkey showed varying trends in downloads, revenue, and active users. Brawl Stars and Mobile Legends: Bang Bang led in weekly downloads and revenue respectively.
In Q4 2021, the performance of the top 5 MOBA applications in Turkey on a unified platform exhibited diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the market dynamics for these popular games.
Brawl Stars from Supercell saw a peak in weekly downloads at around 107K during mid-November. The app's weekly revenue fluctuated, peaking at approximately $114K in early October, before declining to about $31K by mid-December. Weekly active users began the quarter at 1.73M, dipping to around 1.39M by early December but ending the year at approximately 1.45M.
Arena of Valor by Level Infinite experienced a significant spike in weekly downloads, reaching 256K in the last week of December. Revenue peaked in early November at around $9.6K and then declined to about $2.4K by the end of the year. Active users also saw a notable increase, starting at 54K and rising to approximately 374K by the end of December.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. maintained strong weekly revenue throughout the quarter, peaking at $153K in early November. Weekly downloads were relatively stable, with a peak of approximately 53K in late October. Active users saw a moderate increase, beginning the quarter at 517K and ending at around 540K.
League of Legends: Wild Rift by Riot Games showed a steady revenue trend, peaking at around $29K in mid-October. Weekly downloads were consistent, with a notable peak of approximately 25K in late November. Active users saw a steady increase from 241K at the beginning of the quarter to about 319K by the end of December.
Pokémon UNITE from The Pokemon Company experienced a significant drop in weekly downloads, starting at 53K in late September and declining to around 4K by the end of December. Revenue also showed a downward trend, starting at approximately $3.9K and falling to about $313 by the end of the quarter. Active users decreased from 379K to around 54K over the same period.
For more detailed insights and data, visit Sensor Tower.