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AI Insights · Timothy · January 2022

Top 5 MOBA Apps Performance on Unified Platform in Slovenia - Q4 2021

Discover the performance trends of the top 5 MOBA applications in Slovenia during Q4 2021, including key metrics like weekly downloads, revenue, and active users.

Top 5 MOBA Apps Performance on Unified Platform in Slovenia - Q4 2021

Performance of Top 5 MOBA Apps in Slovenia for Q4 2021

In the fourth quarter of 2021, the top 5 MOBA applications in Slovenia showed varied performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insightful metrics for each app.

Brawl Stars

Throughout the quarter, weekly revenue for Brawl Stars fluctuated, peaking at around $8K in the week of October 4. Downloads remained relatively stable, with a slight increase towards the end of December, reaching 1K in the final week. Active users saw a minor decline mid-quarter but rebounded to 45K by the end of December.

Pokémon UNITE

Pokémon UNITE experienced a gradual decline in weekly downloads from 2.2K at the start of the quarter to 149 towards the end. Revenue showed a similar downward trend, starting at $643 and dipping to around $76 by the last week of December. Active users also decreased significantly, from 2.9K at the beginning to 783 by the end of the quarter.

Thetan Arena: MOBA Survival

For Thetan Arena: MOBA Survival, weekly revenue showed a notable increase, starting from negligible amounts and rising to approximately $239 by the end of December. Downloads spiked in early December, reaching 1.5K, but then tapered off to around 299. Active users followed a similar pattern, peaking at 1.5K mid-December before decreasing to 690.

League of Legends: Wild Rift

League of Legends: Wild Rift maintained consistent weekly revenue, fluctuating between $188 and $477 throughout the quarter. Downloads showed a significant increase at the end of November, reaching 299, and then stabilized around 181 by the end of December. Active users remained relatively stable, ranging from 2.1K to 2.5K.

Mobile Legends: Bang Bang

Mobile Legends: Bang Bang saw a steady weekly revenue with peaks of $1.1K in early November and around $1K in the week of December 20. Downloads were relatively low but stable, hovering around 100 per week. Active users remained consistent throughout the quarter, slightly declining from 3.4K to 2.9K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022