AI Insights · Timothy · January 2022
Top 5 MOBA Apps Performance in Netherlands Q4 2021
Explore the performance of top 5 MOBA apps in the Netherlands during Q4 2021, including weekly trends in downloads, revenue, and active users.
The performance of the top 5 MOBA applications in the Netherlands during the fourth quarter of 2021 reveals interesting trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, offers valuable insights into the popularity and financial success of these apps.
Pokémon UNITE experienced a significant decline in weekly downloads from 44.1K in late September to around 5K by the end of December. Revenue peaked at about $20.5K in the first week of the quarter but steadily decreased to approximately $2K by year-end. Weekly active users also saw a drop from 153.8K to around 48K over the same period.
Brawl Stars maintained a more stable performance. Weekly revenue fluctuated, peaking at $151.2K in mid-December. Downloads showed an upward trend towards the end of the quarter, reaching about 12.5K in the week of December 20. Active users remained relatively consistent, hovering around the 300K mark, with a slight increase to 344.4K in the same week.
Mobile Legends: Bang Bang showed steady weekly revenue, ranging between $12.5K and $26K throughout the quarter. Downloads remained fairly consistent at around 1.4K per week. Active users were stable, maintaining approximately 31K throughout the quarter.
League of Legends: Wild Rift had a varied performance. Weekly revenue saw an increase towards the end of the quarter, peaking at around $9.7K in the last week of December. Downloads were low but saw a slight rise, reaching about 2.4K in early December. Active users peaked at 13.8K at the end of November before stabilizing around 11.5K by the end of December.
Thetan Arena: MOBA Survival, a newer entry, showed promising growth. Downloads surged to 4.2K in early December before tapering off to about 1.2K by the end of the month. Revenue increased from $56 in late November to $965 in the week of December 20. Active users peaked at 5.3K in early December, ending the quarter at around 3K.
For more detailed insights and data, visit Sensor Tower.