AI Insights · Timothy · January 2022
Top 5 MOBA Apps in Switzerland Q4 2021
Discover the performance of the top 5 MOBA apps in Switzerland during Q4 2021, including weekly downloads, revenue, and active user trends.
Performance of Top 5 MOBA Apps in Switzerland in Q4 2021
In the fourth quarter of 2021, the top 5 MOBA apps in Switzerland showcased varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at each app's trends:
Brawl Stars from Supercell saw a notable fluctuation in weekly revenue, starting at approximately $167K in early October and peaking at around $265K. Downloads remained relatively stable, with a slight increase towards the end of December, reaching about 5.5K. Active users also demonstrated a steady rise, starting from 108K and peaking at 128K in the week of December 20.
Pokémon UNITE by The Pokemon Company experienced a sharp decline in weekly downloads, starting at roughly 6K in late September and dropping to around 1K by the end of December. Revenue followed a similar downward trend, beginning at $11K and decreasing to $1.8K. Active users also saw a decline, from 12K in late September to around 5.9K by the end of the year.
League of Legends: Wild Rift from Riot Games had a gradual increase in weekly revenue, peaking at about $8.9K in the final week of December. Downloads showed a consistent rise, reaching approximately 1.4K in early December before slightly dropping. Active users saw growth from 6.2K in late September to a peak of 8K at the end of November, before stabilizing around 6.5K.
Thetan Arena: MOBA Survival by WOLFFUN CO., LTD, which launched in November, saw its weekly revenue increase from $114 to $1.4K by the end of December. Downloads peaked at around 2.4K in early December before declining. The number of active users rose quickly from 504 in late November to a peak of 3.1K in early December, eventually settling around 1.5K.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. maintained a steady weekly revenue throughout the quarter, fluctuating between $11K and $22K. Downloads remained stable, with minor increases, peaking at 414 in early December. Active users showed a consistent trend, averaging around 9K throughout the quarter.
These insights are derived from Sensor Tower’s data. For more detailed analysis and insights, you can visit Sensor Tower.