AI Insights · Timothy · January 2022
Top 5 MOBA Apps Performance on Unified Platform in Romania Q4 2021
In Q4 2021, the top 5 MOBA apps in Romania showed varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive overview.
In the fourth quarter of 2021, the performance of the top 5 MOBA applications in Romania revealed interesting trends across various metrics, including weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, offers a detailed look at how each app fared on a unified platform.
Brawl Stars from Supercell saw its weekly revenue fluctuate, peaking at approximately $40K in mid-November and again in the week of December 20. Weekly downloads also showed an upward trend towards the end of the quarter, reaching about 16K in the week of December 20. The active user base remained relatively stable, hovering around 700K to 770K throughout the quarter.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. experienced a notable rise in weekly revenue in the first week of November, peaking at $30K. Weekly downloads remained steady, with a slight increase towards the end of December, reaching around 3.2K. The app maintained a consistent active user base, ranging between 68K to 76K.
League of Legends: Wild Rift from Riot Games showed a steady increase in weekly revenue, peaking at approximately $7.2K in early December. Weekly downloads saw an upward trend towards the end of the quarter, reaching about 3.2K in late November. Active users increased significantly in mid-November, climbing from around 24.5K to over 32K by the end of December.
Pokémon UNITE by The Pokemon Company had modest revenue figures, peaking at $1.4K in late September. Weekly downloads showed a sharp decline after the initial release, stabilizing around 1.4K to 1.6K in December. The number of active users also decreased over the quarter, from about 22K in late September to around 5.9K by the end of December.
Heroes Evolved from NetDragon Websoft Inc had relatively low revenue, with the highest weekly revenue being $432 in late November. Weekly downloads remained below 100 throughout the quarter. The active user base showed a declining trend, starting at 928 in late September and dropping to 551 by the end of December.
For more detailed insights and comprehensive data, visit Sensor Tower.