AI Insights · Timothy · January 2022
Top 5 MOBA Applications in Middle East Q4 2021
Discover the performance of the top 5 MOBA apps in the Middle East during Q4 2021. Sensor Tower data highlights trends in downloads, revenue, and active users.
The fourth quarter of 2021 saw intriguing trends in the performance of the top 5 MOBA applications in the Middle East. Data from Sensor Tower reveals insights into their weekly downloads, revenue, and active user statistics on a unified platform.
Mobile Legends: Bang Bang experienced a varied performance throughout the quarter. Weekly revenue peaked at approximately $307K in the week of November 8, while weekly downloads saw a decline from 64.4K at the start of the quarter to 17.6K by the end. The game maintained a relatively stable active user base, fluctuating around 740K to 757K users.
Brawl Stars from Supercell also showed notable trends. Weekly revenue hit a high of around $196K in the week of November 22. Downloads remained relatively stable, hovering between 27.6K and 40.9K. Active users fluctuated, peaking at approximately 902K at the start of the quarter and settling around 824K by the end.
League of Legends: Wild Rift demonstrated a modest performance. Weekly revenue saw a peak of roughly $14.5K in the final week of December. Downloads were low, with the highest being 8.9K in late November. Active users showed an upward trend, increasing from about 57.8K to 70.6K by early December before slightly declining to approximately 55.4K at the end of the quarter.
Pokémon UNITE observed a significant fluctuation in metrics. Weekly revenue peaked at about $16.1K in the first week of the quarter, then declined. Downloads started strong at 79.7K but dropped to around 5.5K by the end of December. Active users decreased from approximately 224.9K to 60K over the quarter.
Arena of Valor showed a steady increase in engagement. Weekly revenue reached its highest at about $1.4K in the final week of December. Downloads saw significant growth, starting at 546 in late September and climbing to 28.4K by the end of December. Active users also surged, starting at around 7.4K and increasing to 41.6K by the end of the quarter.
These insights from Sensor Tower illustrate the dynamic landscape of MOBA applications in the Middle East during Q4 2021. For more detailed analytics and trends, visit Sensor Tower.