AI Insights · Timothy · January 2022
Top 5 MOBA Apps Performance in Israel Q4 2021
Explore the performance of the top 5 MOBA applications in Israel during Q4 2021, with insights on downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 MOBA applications in Israel showed a variety of trends in downloads, revenue, and active users. The data, provided by Sensor Tower, offers a detailed look at the performance of these popular games across both iOS and Android platforms.
Brawl Stars from Supercell saw a notable peak in weekly revenue, reaching approximately $108K in the week of November 8. Weekly downloads fluctuated, starting at 8.3K in late September and ending with about 6.7K in the last week of December. The game maintained a strong active user base, with numbers hovering around 214K to 245K throughout the quarter.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. experienced a gradual increase in weekly revenue, peaking at about $15.7K in early November. Weekly downloads showed a slight decline, starting at 1K at the beginning of the quarter and ending at approximately 676. Active users remained relatively stable, averaging around 22K to 24K during the period.
League of Legends: Wild Rift from Riot Games had a mixed performance. Weekly revenue peaked at approximately $2.2K in late November. Downloads fluctuated, with a notable peak of 1.1K in the same week. Active user numbers showed a steady increase, growing from 4.1K at the start of the quarter to around 6.1K in early December.
Pokémon UNITE by The Pokemon Company saw a significant drop in weekly downloads from 18.8K in late September to about 2.4K by the end of December. Revenue also decreased, peaking at around $3.7K in the first week and dropping to approximately $558 by the end of the quarter. Active users declined from 30.1K to around 16.4K during this period.
Finally, Tanks a Lot - War of Machines from Highcore Labs LLC showed modest performance. Weekly revenue peaked at around $511 in mid-December. Downloads were relatively low, ranging from 638 in late September to 179 by the end of December. Active users decreased from 3.5K to around 1.7K over the quarter.
For more detailed insights and data, visit Sensor Tower.