AI Insights · Timothy · January 2022
Top 5 MOBA Apps Performance in Austria Q4 2021
Discover the performance trends of the top 5 MOBA apps on a unified platform in Austria during Q4 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 MOBA apps in Austria showed varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each app fared during this period, based on data from Sensor Tower.
Brawl Stars from Supercell saw notable fluctuations in weekly revenue, peaking at approximately $147K in the final week of December. Weekly downloads varied, reaching a high of around 5K in the week of December 20. The app's weekly active users experienced a slight increase towards the end of the quarter, rising from approximately 121K to 116K.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. had a stable revenue stream with a peak of around $16.5K in the week of November 8. Weekly downloads remained consistent, with a slight increase to about 507 in the final week of December. Active users hovered around 10K throughout the quarter.
League of Legends: Wild Rift from Riot Games showed a steady increase in weekly revenue, peaking at approximately $5.7K in early December. Weekly downloads saw a significant rise, reaching about 1.4K in the week of December 6. The weekly active users also climbed, peaking at around 8.3K at the end of November before slightly dropping to approximately 7K by the end of December.
Pokémon UNITE by The Pokemon Company experienced a decline in weekly revenue, starting at around $10.3K in late September and dropping to approximately $1.1K by the end of December. Downloads saw a sharp decrease from about 15.5K in late September to around 1.5K by the end of December. Active users followed a similar trend, decreasing from around 23K to 6.5K over the quarter.
Arena of Valor from Level Infinite had modest revenue, peaking at about $956 in early November. Weekly downloads showed a significant increase, reaching around 767 in the last week of December. Active users also rose considerably, peaking at approximately 1.2K by the end of the quarter.
For more detailed insights into app performance, you can visit Sensor Tower.