State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Games in Finland Q4 2021: Performance Analysis

In Q4 2021, the top 5 game applications in Finland showed varied performance trends in downloads, revenue, and active users. Data from Sensor Tower reveals the details.

Top 5 Games in Finland Q4 2021: Performance Analysis

During the fourth quarter of 2021, the top 5 game applications on the unified platform in Finland showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at their metrics:

Pokémon GO from Niantic, Inc. saw a fluctuating revenue trend, peaking at approximately $129K in the first week of November and tapering off to about $53K by the end of December. Weekly downloads hovered around 2K, with a slight increase to 2.1K in late December. Active users showed a gradual decline from around 252K at the start of the quarter to 185K by the end.

King's Candy Crush Saga experienced a notable revenue spike, reaching around $85K in early October, before dropping to approximately $42K by the end of December. Downloads ranged from 1.6K to 2.6K, peaking in mid-December. Active users maintained a steady increase, rising from 59K in late September to approximately 66K by the end of the quarter.

Roblox from Roblox Corporation had a significant revenue surge, hitting $180K in the week leading up to Christmas, before settling at around $105K in the final week of December. Downloads exhibited a similar trend, peaking at 4.6K during the same period. Active users remained relatively stable, fluctuating between 133K and 145K throughout the quarter.

Supercell's Clash Royale saw a varied revenue performance, with a notable peak of $41K in early November and a dip to $11K in mid-December. Downloads showed a steady increase, reaching over 4K in mid-November. Active users peaked at 242K in mid-November but saw a decline to approximately 192K by the end of December.

Lastly, PUBG MOBILE from Tencent Mobile International Limited had revenue peaks at around $20K in early November and mid-December, with a slight dip to $7.4K in early December. Downloads remained relatively low, fluctuating around 800 to 1.2K. Active users showed a slight increase from around 11K in late September to approximately 12K by year-end.

This data, sourced from Sensor Tower, provides valuable insights into the performance of these top gaming apps in Finland. For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022