State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Education Apps in Germany: Q4 2021 Performance

Discover the performance trends of the top five education apps in Germany during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Education Apps in Germany: Q4 2021 Performance

In the fourth quarter of 2021, the top five education apps in Germany showed notable performance trends across various metrics, including weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.

Duolingo - Language Lessons saw significant growth in weekly revenue, starting at around $125K at the end of September and peaking at an impressive $448K in the final week of December. Weekly downloads for the app demonstrated a steady rise, reaching approximately 53K by the end of the quarter. Active users also increased consistently, from about 494K in late September to 600K by the end of the year.

ANTON: Preschool - Grade 8 experienced fluctuations in weekly revenue, starting at $6.4K in late September and peaking at $11.7K in mid-December. Weekly downloads showed a downward trend, beginning at 47K and decreasing to 24K by the end of December. Active users also saw a decline over the quarter, starting at 295K and dropping to 219K.

Untis Mobile had relatively modest revenue figures, peaking at $740 at the end of September and ending the quarter at $370. Weekly downloads started strong at 77K but decreased significantly to 10K by the end of December. Despite these drops, the app maintained a high number of active users, with a peak of 3M in late September, though this number fell to 1.4M by the end of the year.

Knowunity: School Study Helper saw a steady increase in weekly revenue, peaking at approximately $2.8K in early December. Weekly downloads showed an initial decline but recovered to around 37K by mid-December before dropping again to 9K at the end of the month. Active users fluctuated slightly, peaking at 96K in mid-December before falling to 64K by the end of the quarter.

Kahoot! Play & Create Quizzes displayed strong performance in weekly revenue, starting at $1.6K and peaking at $3.6K in early December. Weekly downloads showed a significant increase, reaching 71K in the week of December 20. Active users also saw substantial growth, from 107K in late September to 213K by mid-December, before slightly decreasing to 142K by the end of the year.

For more insights into the performance of these apps and other trends in the app market, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022