AI Insights · Timothy · January 2022
Top 5 MOBA Apps on iOS in Oman Q4 2021
Explore the performance of the top 5 MOBA apps on iOS in Oman during Q4 2021, highlighting trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 MOBA apps on iOS in Oman displayed diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower data.
Brawl Stars from Supercell saw fluctuations in its weekly revenue, peaking at approximately $893 in the week of November 8, before dropping to $660 by the end of December. Downloads experienced a steady decline, starting at 315 in late September and ending at 222 in the last week of December. The app maintained a relatively stable number of weekly active users, fluctuating between 11.2K and 13K.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. experienced a notable peak in weekly revenue, reaching around $1.4K in early November, followed by a decline to $825 at the end of December. Weekly downloads decreased significantly from 251 in late September to 90 in the final week of December. The active user base showed minor fluctuations, with numbers ranging from 3.3K to 4.3K throughout the quarter.
Arena of Valor from Level Infinite had a minimal revenue presence, with occasional peaks such as $35 in early November and $28 in late December. Downloads saw some variability, starting at 1 in late September, peaking at 168 in mid-October, and ending at 92 in the last week of December. The active user count was relatively low but stable, fluctuating between 102 and 193.
Pokémon UNITE from The Pokemon Company had a modest revenue stream, with a high of $106 in late September, followed by a general decline and minor peaks, such as $82 in mid-December. The app’s downloads started strong at 438 but dropped to 34 by the end of December. Active users peaked at 1K in late September but gradually decreased to 290 by the end of the year.
Finally, League of Legends: Wild Rift from Riot Games showed a steady increase in weekly revenue, peaking at around $193 in late December. Downloads fluctuated, starting at 34 in late September, peaking at 207 in early December, and ending at 52. The active user base saw consistent growth, starting at 569 and reaching a high of 893 in early December before slightly declining to 640 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.