AI Insights · Timothy · January 2022
Top 5 MOBA Apps on iOS in Mexico in Q4 2021
In Q4 2021, the top 5 MOBA apps on iOS in Mexico showcased varied performance trends in downloads, revenue, and active users.
In Q4 2021, the top 5 MOBA apps on iOS in Mexico showcased varied performance trends in downloads, revenue, and active users. Here’s a detailed look at the performance of Brawl Stars, League of Legends: Wild Rift, Mobile Legends: Bang Bang, Pokémon UNITE, and Arena of Valor.
Brawl Stars from Supercell saw its weekly revenue fluctuate, peaking at approximately $48.7K in late December. The app's weekly downloads started around 7.2K in late September and rose to 13.6K by the end of December. Active users decreased initially from 166.7K to 134.3K but rebounded to 147.8K by the end of the quarter.
League of Legends: Wild Rift by Riot Games experienced a significant increase in weekly revenue, with a notable peak at around $14.5K in mid-December. Weekly downloads showed a consistent upward trend, starting at 2.9K and ending at 4.7K. Active users also increased, starting at 46.2K and reaching 60K by late November, before stabilizing to 53.4K at the end of December.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. had a more stable revenue, peaking at around $13.4K in late November. Weekly downloads, however, showed a gradual decline from 3.1K to around 1.5K by the end of December. Active users fluctuated slightly but remained around the 21K to 25K range throughout the quarter.
Pokémon UNITE by The Pokemon Company saw a sharp decline in weekly revenue after its initial release, from $15K in late September to about $3.5K by the end of December. Weekly downloads also decreased from 40.7K to 6.3K during the same period. Active users dropped significantly from 256.8K to around 42.8K by the end of the quarter.
Arena of Valor by Level Infinite had modest revenue compared to its counterparts, peaking at around $750 in early November. Weekly downloads saw a significant rise in early November, reaching 2K, before declining to 897 by the end of December. Active users started at 992 and increased to 2.7K by the end of the quarter.
Data for this analysis comes from Sensor Tower. For more detailed insights, visit Sensor Tower’s platform.