AI Insights · Timothy · January 2022
Top 5 MOBA Apps on iOS in Spain Q4 2021
Explore the performance of the top 5 MOBA games on iOS in Spain during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 MOBA applications on iOS in Spain showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at their trends:
Brawl Stars by Supercell saw fluctuations in its weekly revenue, peaking at around $88K in early November and again in late December. Weekly downloads remained relatively steady throughout the quarter, with a notable increase to 12.5K in the week of December 20. Active users showed a slight decline from 312K to 276K over the quarter.
Mobile Legends: Bang Bang from Shanghai Moonton Technology experienced modest weekly revenue, reaching a high of approximately $14K in early November. Weekly downloads were low but saw a slight increase towards the end of the quarter, peaking at 649 in early December. Active users fluctuated slightly but remained around the 10K mark.
League of Legends: Wild Rift by Riot Games had a steady increase in weekly revenue, peaking at approximately $11K at the end of November. Weekly downloads also saw an upward trend, reaching 5K in early December. Active users increased significantly from 24K to 34K over the quarter.
Pokémon UNITE from The Pokemon Company showed a decline in weekly revenue after a strong start, peaking at $13K in late September and dropping to below $1K in late November, before a slight rebound in December. Weekly downloads followed a similar pattern, starting strong at 59K and leveling off to around 4K by the end of the quarter. Active users dropped from 124K to around 17K throughout the quarter.
Thetan Arena: MOBA Survival by WOLFFUN CO., LTD, which launched in late November, had a peak revenue of approximately $4.5K in its second week. Downloads were highest at launch with 27K and gradually decreased to around 3K by the end of December. Active users saw a significant initial surge to 37K but declined to about 10K by the end of the quarter.
These insights are based on data from Sensor Tower, where you can find more detailed analytics on app performance.