AI Insights · Timothy · January 2022
Top 5 MOBA Apps on iOS in Dominican Republic Q4 2021
In Q4 2021, Mobile Legends: Bang Bang and Brawl Stars led the MOBA category on iOS in the Dominican Republic, showcasing significant weekly revenue and active user trends. Other notable performers included League of Legends: Wild Rift, Thetan Arena: MOBA Survival, and Arena of Valor.
In the fourth quarter of 2021, the top five MOBA applications on the iOS platform in the Dominican Republic demonstrated notable performance metrics in terms of downloads, revenue, and active users. Below is a detailed look at how each app fared during this period based on data from Sensor Tower.
Mobile Legends: Bang Bang saw varied weekly revenue, peaking at approximately $1.7K in the week of November 29. Weekly downloads remained relatively stable, averaging around 350 downloads per week. Weekly active users started at 3.3K at the beginning of October and showed a slight downward trend, ending the quarter at 2.8K.
Brawl Stars experienced fluctuations in weekly revenue, reaching a high of about $1.8K in the week of December 20. The app's weekly downloads saw a significant increase, especially towards the end of the quarter, peaking at 1.1K in the week of December 27. Weekly active users for Brawl Stars showed an overall upward trend, starting at 13.9K and ending at 15.6K.
League of Legends: Wild Rift had a more modest revenue performance, with a peak of $749 in the week of October 11. Weekly downloads saw a notable increase towards the end of November, peaking at 719 downloads in the week of December 6. Active user numbers for Wild Rift showed a general upward trend, starting at 3K and peaking at 3.7K in early December before slightly declining to 3.3K by the end of the quarter.
Thetan Arena: MOBA Survival, a newer entrant released in November 2021, showed promising trends with weekly revenue peaking at $253 in the week of December 6. Weekly downloads were highest at 1.7K in the week of November 29, followed by a gradual decline. Active users peaked at 1.9K in early December, ending the quarter at 766.
Arena of Valor displayed consistent weekly revenue with a peak of $89 in the week of December 6. Downloads for the game saw a significant spike to 545 in the first week of November, followed by a more steady performance. Active users for Arena of Valor also showed a notable increase, peaking at 712 in the week of November 1, before stabilizing around 400 towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.