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AI Insights · Timothy · December 2021

Top 5 iOS MMORPG Apps in Central America: Q4 2021 Performance

In Q4 2021, top MMORPG apps on iOS in Central America showed varied performance trends in downloads, revenue, and active users, with some apps seeing steady growth while others experienced fluctuations.

Top 5 iOS MMORPG Apps in Central America: Q4 2021 Performance

In the fourth quarter of 2021, the top five MMORPG apps on the iOS platform in Central America showcased diverse performance trends. Here’s a closer look at the weekly downloads, revenue, and active user metrics for each app, based on data from Sensor Tower.

Albion Online saw a mixed performance throughout the quarter. Weekly revenue peaked at approximately $941 in mid-October, before dipping to around $59 in early December and recovering to $434 by the week of December 20. Downloads fluctuated, reaching a high of 581 in mid-October and a low of 289 in mid-December. Active users varied from 718 in early October to 430 in mid-December, ending the quarter at 504.

Dino Tamers: Jurassic MMORPG exhibited significant variations in its metrics. Revenue peaked at $397 in mid-October but dropped to $5 by the end of November, with a slight recovery to $182 in the final week of December. Downloads also showed fluctuations, reaching a high of 616 in early October and a low of 131 at the end of November. Active users peaked at 558 in early October, then saw a decline to 259 by the end of November, with a slight recovery to 353 by the end of December.

MIR4 experienced both highs and lows in Q4. Weekly revenue peaked at approximately $2.1K in mid-October, before gradually declining to $327 by the end of December. Downloads ranged from a high of 474 in mid-October to a low of 95 at the end of November. Active users showed a more stable trend, peaking at 1K in early November and ending the quarter at 971.

School of Dragons had a relatively stable performance. Weekly revenue peaked at $576 at the end of November, with a low of $186 in mid-November. Downloads reached a high of 265 in late September and a low of 100 in mid-December. Active users saw a peak of 1.3K in late September, with a slight decline to 949 in mid-December, ending the quarter at 1.1K.

Sprite Fantasia had a modest performance in Q4. Revenue peaked at $127 in mid-October but saw a decline to $3 by the end of November, with a slight recovery to $54 by the end of December. Downloads reached a high of 376 in late October, with a low of 71 at the end of November.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021