AI Insights · Timothy · January 2022
Top 5 Games on iOS in Colombia Q4 2021
Explore the performance of the top 5 iOS games in Colombia during Q4 2021, with insights on downloads, revenue, and active users.
In the fourth quarter of 2021, the iOS gaming landscape in Colombia saw significant activity among the top 5 games. Here's a detailed look at their performance based on data from Sensor Tower.
Free Fire from GARENA INTERNATIONAL I PRIVATE LIMITED experienced notable fluctuations in both revenue and user engagement. Weekly revenue peaked at approximately $38.4K in the week of December 20, with a significant increase from around $12.7K at the beginning of October. Downloads saw a steady rise towards the end of the quarter, reaching 10.4K in the final week of December. Active users showed a declining trend from 159K at the end of September to a low of around 106K in early December, before rebounding to 126K by the end of the quarter.
Parchisi STAR by Gameberry Labs saw a varied performance in revenue and downloads. The game's weekly revenue hit a high of approximately $13K in mid-October and then fluctuated, ending the quarter at around $4.2K. Downloads experienced an upward trend, peaking at 7.5K in the final week of December. Active users remained relatively stable, fluctuating between 31K and 41K throughout the quarter.
Clash Royale by Supercell demonstrated consistent growth in both revenue and active users. Weekly revenue peaked at around $18.7K in the first week of November, with a steady performance through the quarter, ending at roughly $14.3K. Downloads saw an upward trend, reaching 8.1K in the last week of December. Active users also increased consistently, starting at 75K at the end of September and closing the quarter at 134.5K.
Free Fire MAX, another title from GARENA INTERNATIONAL I PRIVATE LIMITED, showed a more modest performance compared to its counterpart. Weekly revenue peaked at about $8.8K in the week of December 20. Downloads began strong with 35.2K in late September but stabilized around 4K towards the end of the quarter. Active users saw a slight decline, from 32.5K in early October to approximately 21.5K by the end of December.
Subway Surfers by Sybo Games ApS maintained a steady performance throughout the quarter. Weekly revenue peaked at around $403 in mid-October, with fluctuations, ending the quarter at about $87. Downloads showed a positive trend, peaking at 7.5K in the final week of December. Active users increased steadily from 128K at the end of September, reaching 191K by the end of December.
For more detailed insights and data, visit Sensor Tower.