AI Insights · Timothy · January 2022
Top 5 iOS Games in Central America Q4 2021
Discover the performance trends of the top 5 iOS games in Central America for Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the iOS gaming landscape in Central America saw significant activity, with the top 5 games showing varied performance trends. Here's a closer look at the weekly downloads, revenue, and active users for these leading titles, based on data from Sensor Tower.
Clash Royale
Throughout Q4 2021, weekly revenue for Clash Royale exhibited notable fluctuations, starting at around $53K and peaking at $167K in the week of December 6. The game's weekly downloads showed an upward trend, beginning at 21K in late September and reaching over 60K by the end of December. Active users consistently increased, from 638K in late September to over 1.14M by the end of the quarter.
Free Fire MAX
Released in late September, Free Fire MAX saw its weekly revenue peak at $184K during the week of November 22. Downloads started strong at nearly 199K but declined to around 25K by the end of December. Active users peaked at 207K in mid-October before gradually decreasing to about 149K by the end of the quarter.
Free Fire
Free Fire maintained a steady weekly revenue, ranging from $398K to $705K throughout the quarter. Downloads fluctuated, peaking at 53K in the final week of December. Active users saw a gradual decline from approximately 2.38M in late September to around 1.86M by the end of December.
Roblox
Roblox's weekly revenue showed some variability, starting at $168K and peaking at $186K in the week of December 20. Downloads experienced a downward trend, starting at 84K and decreasing to about 43K by the end of December. Active users remained relatively stable, fluctuating around the 500K mark throughout the quarter.
NEW STATE : NEW ERA OF BR
NEW STATE : NEW ERA OF BR, released in early October, saw its highest weekly revenue of around $17K in its debut week, with a gradual decline to approximately $2.8K by the end of December. Downloads were highest at launch with over 413K, dropping to about 2.8K by the end of the quarter. Active users also saw a significant drop from 400K at launch to around 52K by the end of December.
These insights, provided by Sensor Tower, highlight the dynamic nature of the iOS gaming market in Central America. For more detailed analytics and trends, visit Sensor Tower's website.