AI Insights · Timothy · January 2022
Top 5 Games on iOS in the US Q4 2021
Discover the performance trends of the top 5 iOS games in the US during Q4 2021, based on Sensor Tower data.
During the fourth quarter of 2021, the top games on iOS in the United States demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how these games fared.
Roblox from Roblox Corporation saw significant fluctuations in its weekly revenue, peaking at $11.1M in the week of December 20 and ending the quarter at $11.8M. Its weekly downloads showed a notable rise towards the end of the quarter, reaching 552K in the last week of December. Active users for Roblox remained relatively stable, with a peak of 10.6M in the week of November 22.
Candy Crush Saga by King experienced a consistent weekly revenue throughout the quarter, with a high of $7.7M in mid-October and closing the year at $7.4M. Downloads for the game saw a significant increase in December, culminating in 193K during the last week. Active users steadily climbed, peaking at 1.6M in the final week of December.
Clash Royale from Supercell showed a dynamic trend in weekly revenue, reaching a peak of $6.1M in the week of December 20. Downloads were highest in late October at 275K, with active users peaking at 7.1M in early November before slightly declining towards the end of the quarter.
Clash of Clans, also by Supercell, maintained a steady revenue stream, peaking at $5M in the week of December 20. Downloads saw a high of 137K in the same week, while active users showed a gradual increase, peaking at 5.1M in late November.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had a notable surge in weekly revenue, especially in early November with a peak of $5M. Downloads saw a modest rise towards the end of the quarter, reaching 77K in the week of December 20. Active users remained relatively stable, with a peak of 1M in mid-December.
For more detailed insights and data, visit Sensor Tower.