AI Insights · Timothy · January 2022
Top 5 iOS Games in Netherlands Q4 2021
An overview of the performance of the top 5 iOS games in the Netherlands during Q4 2021, including weekly downloads, revenue, and active user trends.
During the fourth quarter of 2021, the top 5 iOS games in the Netherlands showcased notable performance metrics in terms of downloads, revenue, and active users. Below, we provide a detailed analysis of each game based on data from Sensor Tower.
Candy Crush Saga from King saw fluctuating weekly revenue, peaking at around $212K in late November and ending the year with $209K in the final week of December. Weekly downloads varied, with a notable increase to 5.5K in the last week of December. Active users grew steadily from 68.9K at the start of the quarter to 78.2K by the end.
Roblox from Roblox Corporation experienced significant revenue growth, reaching approximately $264K in the last week of December. Downloads saw a peak of 15.7K in the same week, while active users remained relatively stable, ending the quarter at around 265K.
Gardenscapes by Playrix had consistent weekly revenue, with a high of $109K in late November and $105K in mid-December. Downloads increased towards the end of the quarter, peaking at 1.5K in the final week. Active users showed minor fluctuations, ending the quarter at around 38.6K.
Clash of Clans from Supercell saw a mixed revenue trend, spiking to $156K in the last week of December. Downloads also peaked at 4.2K in the same period. Active users were relatively stable, closing the quarter at approximately 203K.
Clash Royale, another hit from Supercell, had notable revenue spikes, reaching $110K in early December. Downloads peaked at 8.9K in early November, while active users saw a high of 511K in late November but declined to 420K by the end of December.
For more detailed insights and data, visit Sensor Tower.