AI Insights · Timothy · January 2022
Top 5 Games on iOS in Australia: Q4 2021 Performance
Discover the performance trends of the top 5 gaming apps on iOS in Australia during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 gaming apps on iOS in Australia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these metrics.
Lightning Link Casino Slots from Product Madness saw a gradual decline in weekly revenue from approximately $918K at the beginning of October to around $640K in early November. However, it rebounded slightly towards the end of December, reaching about $725K. Weekly downloads fluctuated between 2.8K and 3.9K, with a notable increase in the last week of December. Active users showed a slight decline from 37.4K to about 35.3K over the quarter.
Roblox by Roblox Corporation experienced a peak in weekly revenue at around $609K in early October, which dipped and then saw another peak of $579K in late December. Weekly downloads saw a significant increase towards the end of December, rising from approximately 15.7K in mid-November to 27.6K. Active users remained relatively stable, with a slight increase from 566K to 606K over the quarter.
Candy Crush Saga from King demonstrated consistent weekly revenue, peaking at approximately $369K in early November and ending the quarter around $323K. Downloads saw a spike in the last week of December, reaching approximately 12.7K. Active users increased steadily from 119K to about 130K throughout the quarter.
PUBG MOBILE by Tencent Mobile International Limited showed a notable peak in weekly revenue at around $464K in early November, followed by a decline to $240K by the end of December. Downloads fluctuated moderately, with a peak of 5.7K in the last week of December. Active users saw a slight decrease from 78.7K to around 75.3K over the quarter.
Heart of Vegas - Casino Slots from Product Madness experienced relatively stable weekly revenue, peaking at approximately $324K in mid-December and ending the quarter around $299K. Downloads fluctuated between 1.2K and 1.6K, with a slight decrease towards the end of December. Active users decreased from 6.6K to about 5.3K over the same period.
For more detailed insights and data, visit Sensor Tower.