AI Insights · Timothy · January 2022
Top 5 MMORPG Apps on Android in South America: Q4 2021
In Q4 2021, the top 5 MMORPG apps on Android in South America showcased diverse trends in downloads, revenue, and active users. Data from Sensor Tower reveals key insights into their performance.
In the fourth quarter of 2021, the top five MMORPG apps on the Android platform in South America exhibited varied trends in weekly downloads, revenue, and active users. Here's a closer look at how each app performed, based on data from Sensor Tower.
MIR4 from Wemade Co., Ltd saw a notable increase in weekly revenue, peaking at approximately $123K in the first week of November. Weekly downloads, however, showed a declining trend from 124K at the end of September to around 24K by the end of December. The app maintained a consistent number of weekly active users, starting at 215K and ending the quarter at roughly 210K.
Guardians of Cloudia by NEOCRAFT LIMITED experienced a steady decline in weekly revenue, starting at around $36K at the end of September and dropping to about $22K by mid-December. Weekly downloads fluctuated, starting at 21K and ending the quarter at 16K. Active users also showed a declining trend, from 66K at the end of September to 42K by the end of December.
Goddess: Primal Chaos - MMORPG from Star Work AI displayed relatively stable weekly revenue, fluctuating between $16K and $26K throughout the quarter. Downloads saw a peak of 12K in late November but dropped significantly to around 4.7K by the end of December. Active users showed a similar trend, peaking at 18K in late November and then declining to 9K by the end of the quarter.
Tales of Wind by NEOCRAFT LIMITED had fluctuating weekly revenue, with a notable peak of $27K in the week of December 20. Weekly downloads were minimal at the start but saw a significant increase towards the end of the quarter, reaching around 859. Active users decreased steadily from 2.9K at the end of September to about 2.6K by the end of December.
MU ORIGIN2 from Webzen Inc. showed varied revenue, peaking at $19K in early December but dropping to around $8K by the end of the year. Downloads remained relatively low throughout the quarter, with a peak of 1.1K in early December. Active users showed a slight increase from 8.6K at the end of September to 7.1K by the end of December.
These insights, derived from Sensor Tower, provide a valuable overview of the performance of top MMORPG apps on Android in South America during Q4 2021. For more detailed data and further insights, visit Sensor Tower.