AI Insights · Timothy · December 2021
Top 5 MMORPG Apps on Android in Europe Q4 2021
Discover the performance trends of the top 5 MMORPG applications on Android in Europe during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the performance of the top 5 MMORPG applications on the Android platform in Europe showcased interesting trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app's performance during this period.
MIR4 saw a significant increase in weekly revenue, starting at around $156K at the end of September and peaking at approximately $444K in the week of December 20. Weekly downloads showed a peak of around 10K in early November, with a slight decline towards the end of the quarter, closing at about 7K. The app also experienced a steady rise in weekly active users, growing from 23K at the end of September to around 33K by the end of December.
Guardians of Cloudia experienced a decline in weekly revenue from about $164K at the start of the quarter to around $118K by the end of December. Weekly downloads saw a notable drop from roughly 31K at the end of September to about 21K in the last week of December. The app’s weekly active users also decreased from 85K in late September to around 57K by the end of the quarter.
Shakes & Fidget - The RPG had a fluctuating revenue stream, starting at approximately $240K in late September, dropping to around $54K by mid-November, and then climbing to about $162K by December 20. Weekly downloads peaked at around 13K in early November and ended the quarter at about 7K. The app maintained a relatively stable active user base, starting at 164K and ending the quarter at around 160K.
Dragon Storm Fantasy showed a consistent weekly revenue, starting at about $79K and closing the quarter at around $71K. Weekly downloads ranged between 3K to 5K, with a slight peak of around 5.8K in mid-November. The app’s weekly active users remained relatively stable, fluctuating between 13K to 17K throughout the quarter.
Pasha Fencer had a varied revenue performance, starting at approximately $87K and dropping to around $22K in early December, before recovering to about $35K by the end of the quarter. Weekly downloads showed a decline from around 7K at the start to about 3K by the end of December. The app’s weekly active users also followed a downward trend, starting at 12K and ending the quarter at around 7K.
These insights highlight the dynamic nature of the MMORPG market on the Android platform in Europe during Q4 2021. For more detailed insights and data, visit Sensor Tower.