AI Insights · Timothy · October 2021
Top 5 MOBA Apps Performance in Luxembourg Q3 2021
Discover the performance trends of the top 5 MOBA apps on a unified platform in Luxembourg during Q3 2021, including downloads, revenue, and active user metrics.
In the third quarter of 2021, the top 5 MOBA apps in Luxembourg demonstrated varied performance trends on a unified platform, combining data from both iOS and Android. Here’s a closer look at how each app fared in terms of weekly downloads, revenue, and active users.
Brawl Stars by Supercell showed fluctuations in its weekly revenue, peaking at approximately $7.7K in mid-July and experiencing a low of around $2.9K towards the end of September. Downloads remained relatively stable, with a slight dip to 216 in early September before recovering to 327 by the end of the month. Active users for the game hovered around the 12K mark, showing minor variations throughout the quarter.
Pokémon UNITE, released by The Pokémon Company in late September, saw a promising start with weekly downloads exceeding 1.1K in its launch week. Revenue also showed an upward trend, increasing from $468 to $754 in its first two weeks. Active users grew from 1.1K to 1.6K by the end of September, indicating a strong initial engagement.
League of Legends: Wild Rift from Riot Games experienced modest revenue, peaking at $356 in early July before stabilizing around $264 by the end of September. Weekly downloads saw a peak of 174 in mid-July but generally remained below 100 in September. Active users showed consistency, generally staying between 1.5K and 1.7K throughout the quarter.
Mobile Legends: Bang Bang by Moonton had a steady revenue trend, with notable peaks at $514 in early August and $324 at the end of September. Downloads saw gradual growth, starting at 34 in late June and reaching 79 by the end of September. Active users for the game remained stable, fluctuating slightly around the 500 mark.
Heroes Evolved, published by Netdragon Websoft Inc., experienced a significant spike in revenue, reaching $1.1K in early August, but generally stayed below $100 for most of the quarter. Downloads were relatively low, peaking at 32 in late August. Active users showed a gradual increase from 49 in late June to 62 by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s platform.