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AI Insights · Timothy · October 2021

Top 5 MOBA Apps Performance in Turkey for Q3 2021

In Q3 2021, the top MOBA apps in Turkey showed varied performance in downloads, revenue, and active users. Notable trends include steady growth for Mobile Legends: Bang Bang and fluctuating activity for Arena of Valor.

Top 5 MOBA Apps Performance in Turkey for Q3 2021

Throughout Q3 2021, the top MOBA apps in Turkey exhibited diverse trends in downloads, revenue, and active users. Data from Sensor Tower highlights the performance of Mobile Legends: Bang Bang, Brawl Stars, League of Legends: Wild Rift, Arena of Valor, and Onmyoji Arena.

Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw a steady increase in weekly revenue, peaking at approximately $140K in the final week of September. Weekly downloads fluctuated slightly, reaching around 49K in mid-July and settling around 38K by the end of the quarter. Active users peaked at 632K in mid-July but experienced a slight decline to 517K by the end of September.

Brawl Stars from Supercell maintained relatively stable weekly revenue, with a peak of about $140K at the start of the quarter and ending at around $94K. Weekly downloads saw a significant drop from 138K in late June to around 94K by late September. Active users also showed a downward trend, starting from 2.4M in late June and decreasing to 1.7M by the end of the quarter.

League of Legends: Wild Rift by Riot Games experienced fluctuating weekly revenue, peaking at $33K in late July and ending at around $17K in the final week of September. Downloads varied, with a peak of 31K in mid-July, and remained relatively stable around 13K towards the end of the quarter. Active users showed a slight decline from 292K in late June to 241K by the end of September.

Arena of Valor from Level Infinite showed significant fluctuations in weekly downloads, peaking at 41.5K in the last week of September. Revenue also varied, with a peak of $4.2K in late July and ending at approximately $2.8K. Active users saw a dramatic increase, peaking at 54.1K by the end of the quarter.

Onmyoji Arena by NetEase Games had relatively low but stable weekly downloads, peaking at 276 in late August. Revenue was minimal throughout the quarter, peaking at $3.4K in the final week of September. Active users saw a gradual increase, reaching nearly 1K by the end of the quarter.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021