AI Insights · Timothy · October 2021
Top MOBA Apps Performance in Sweden Q3 2021
Explore the performance of the top 5 MOBA games in Sweden during Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top five MOBA applications on a unified platform in Sweden showcased varied performances in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals intriguing trends for each game.
Brawl Stars from Supercell saw a fluctuating weekly revenue, peaking at around $52K in the last week of August. Weekly downloads for the game ranged from 3.2K to 5.2K, while active users experienced a slight decline from 188K in late June to about 157K by the end of September.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. had a notable spike in revenue, reaching approximately $23K in the week of August 23. Download numbers remained relatively steady, fluctuating between 664 and 946 weekly downloads. Active users hovered around the 20K mark, with minor variations throughout the quarter.
League of Legends: Wild Rift from Riot Games experienced modest weekly revenue, with a peak of about $7.4K in late July. Downloads were consistent but low, ranging from 305 to 752 weekly downloads. Active users remained stable around 14K throughout the quarter.
Arena of Valor by Level Infinite had minimal revenue, peaking at $1.2K in mid-July. Weekly downloads were also low, with numbers between 52 and 130. Active users were steady, staying around the 350-400 range.
Finally, Pokémon UNITE from The Pokemon Company, which launched in late September, showed a strong start with 52K downloads in its first week and an active user base of around 55K by the end of the month. Revenue quickly grew to approximately $5.7K in the final week of September.
For more detailed insights, visit Sensor Tower.