AI Insights · Timothy · October 2021
Top 5 MOBA Apps in Finland Q3 2021: Unified Platform Performance
An overview of the performance of the top 5 MOBA applications on a unified platform in Finland during Q3 2021, highlighting weekly downloads, revenue, and active user trends.
In the third quarter of 2021, the top 5 MOBA applications in Finland exhibited varied performance metrics across weekly downloads, revenue, and active user trends. This data, sourced from Sensor Tower, provides a comprehensive snapshot of the mobile gaming landscape in the region.
Brawl Stars from Supercell saw its weekly revenue peak at approximately $98K at the end of June, followed by a general decline, settling around $29K by the end of September. Weekly downloads fluctuated, reaching around 2.6K in August, then stabilizing at approximately 2.2K by the end of the quarter. The app's weekly active users started from about 174K and experienced a downward trend, ending at roughly 144K.
Mobile Legends: Bang Bang by Shanghai Moonton Technology showed a downward trend in weekly revenue, starting at about $7.3K in late June and ending at around $4.2K in late September. Weekly downloads remained relatively stable, averaging around 200 downloads per week. Active users hovered around the 5K mark throughout the quarter, showing minor fluctuations.
League of Legends: Wild Rift, published by Riot Games, had modest weekly revenue, peaking at $1.5K in early August and then stabilizing around $643 by the end of September. Weekly downloads were steady, ranging between 100 to 250 downloads per week. The active user count remained consistent, averaging around 5K users weekly.
Pokémon UNITE from The Pokemon Company, having launched in late September, saw a strong start with weekly revenue increasing from $1.5K to $2.8K. Weekly downloads were robust, starting at 9.7K and slightly decreasing to 7.2K. Active users showed a positive trend, growing from 9.2K to 12.5K within the first two weeks.
Arena of Valor by Level Infinite had relatively low revenue, peaking at $264 in mid-September. Weekly downloads were minimal, staying below 50 throughout the quarter. Active users were quite low but showed a slight increase from 97 to 121 by the end of September.
For more detailed insights and comprehensive data, visit Sensor Tower.