AI Insights · Timothy · October 2021
Top 5 MOBA Apps in Europe - Q3 2021
An overview of the performance of the top 5 MOBA applications in Europe during the third quarter of 2021, based on data from Sensor Tower.
In the third quarter of 2021, the top 5 MOBA applications in Europe showed varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
Brawl Stars from Supercell saw fluctuating weekly revenue, peaking at around $4.2M at the end of June. The lowest revenue point was approximately $2.2M in mid-September. Weekly downloads ranged from 506K to 742K, with a notable increase towards the end of August. Active users steadily grew from about 22.7M in early August to 26.7M by the end of September.
Mobile Legends: Bang Bang posted steady weekly revenue, with a peak of $834K in mid-July. Downloads remained relatively stable, fluctuating around 140K to 162K. Active users showed a slight decline from 2.2M to approximately 2.1M towards the end of the quarter.
League of Legends: Wild Rift by Riot Games reported consistent weekly revenue, peaking at $363K in late July. Weekly downloads varied, with a high of 112K in mid-July and a low of 73K at the end of September. Active users saw a gradual decrease from 1M in late June to about 865K by the end of September.
Pokémon UNITE, released in late September, quickly gained traction with a significant 4.2M downloads in its launch week, followed by 1.3M the next week. Revenue also showed a positive trend, starting at $382K and increasing to $497K. Active users were robust, starting at 3.9M and slightly decreasing to 3.7M.
Arena of Valor experienced modest revenue, peaking at $32K in late July. Downloads saw a significant spike in mid-August with 71K, and another surge at the end of September with 108K. Active users followed a similar trend, increasing from 28K in late June to 152K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's website.