AI Insights · Timothy · October 2021
Top 5 MMORPG Apps Performance in South America Q3 2021
Discover the performance trends of the top 5 MMORPG applications on a unified platform in South America during Q3 2021, based on data from Sensor Tower.
The third quarter of 2021 showcased dynamic performance trends for the top 5 MMORPG applications in South America. Here's a detailed look at how each app fared in terms of weekly downloads, revenue, and active users.
Guardians of Cloudia from NEOCRAFT LIMITED experienced various trends this quarter. Weekly revenue peaked in early July at around $68K but gradually declined to approximately $40K by the end of September. Downloads saw a significant drop from nearly 99K in late June to just over 22K by the end of September. Active users mirrored the download trend, starting at 162K in late June and decreasing to 67K by the end of the quarter.
MIR4 by Wemade Co., Ltd showed impressive growth post-launch. Weekly revenue peaked at around $78K in late August before stabilizing around $41K by the end of September. Downloads surged from 96K at launch to nearly 129K by the end of the quarter. Active users saw a consistent upward trend, beginning at 68K and reaching approximately 228K by the end of September.
Albion Online from Sandbox Interactive GmbH displayed steady performance. Weekly revenue hovered around $4K throughout the quarter. Downloads began at 56K in late June and stabilized around 31K by the end of September. Active users remained relatively stable, fluctuating between 46K and 64K throughout the quarter.
School of Dragons by JumpStart Games showed notable fluctuations. Weekly revenue peaked at around $2.3K in early August but declined to approximately $1.2K by the end of September. Downloads peaked at 49K in mid-August but dropped to around 23K by the end of the quarter. Active users saw a peak of 215K in mid-August before declining to approximately 158K by the end of September.
GEM-X from EYOUGAME(US) had a relatively stable quarter. Weekly revenue remained around $13K in early July and declined to approximately $9.8K by the end of September. Downloads started at 21K in late June and tapered to around 14K by the end of the quarter. Active users remained consistent, fluctuating between 25K and 30K throughout the quarter.
For more detailed insights into these trends, visit Sensor Tower.