AI Insights · Timothy · October 2021
Top 5 MMORPG Apps in South America for Q3 2021
Discover the performance of the top 5 MMORPG applications in South America during Q3 2021, including trends in weekly downloads, revenue, and active users.
In Q3 2021, the top 5 MMORPG applications in South America on a unified platform showcased varying trends in weekly downloads, revenue, and active users. Here's a detailed look at each app's performance based on Sensor Tower data.
Guardians of Cloudia NEOCRAFT LIMITED's Guardians of Cloudia experienced fluctuating weekly revenue, starting at around $66K in late June and gradually decreasing to about $40K by the end of September. Weekly downloads peaked in late June at approximately 98K and saw a significant decline to around 22K by the end of the quarter. Active users followed a similar trend, starting at 162K in late June and dropping to around 67K by the end of September.
Tales of Wind Another title from NEOCRAFT LIMITED, Tales of Wind, had a steady weekly revenue of around $30K at the beginning of the quarter, which declined to about $16K by the end of September. Downloads were relatively low, starting at around 6.4K in late June and dwindling to just 126 by the end of the quarter. Active users also saw a significant drop, from about 18K to 3.1K over the same period.
Goddess: Primal Chaos SKYWORK AI PTE LTD's Goddess: Primal Chaos showed a consistent weekly revenue, hovering around the $25K mark for most of the quarter. Weekly downloads started strong at around 13K in late June, peaking at approximately 22K in late July, before settling at around 6.7K by the end of September. Active users remained relatively stable, from around 23K to 15.7K throughout the quarter.
MU ORIGIN2 WEBZEN INC.'s MU ORIGIN2 had an interesting revenue trend, starting at around $16K in late June, peaking at $27K in mid-July, and ending at around $19K by the end of September. Downloads remained relatively low, starting at 601 in late June and reaching 1.1K by the end of September. Active users saw a slight decrease from around 11.6K to 8.6K over the quarter.
Perfect World Mobile Perfect World Games' Perfect World Mobile experienced a steady decline in weekly revenue, starting at around $26K in late June and ending at approximately $14K by the end of September. Downloads fluctuated, starting at about 2.8K in late June, peaking at 5.1K in early August, and dropping to 1.4K by the end of September. Active users saw a downward trend, from around 10.5K to 7.3K over the same period.
For more detailed insights and data, visit Sensor Tower.