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AI Insights · Timothy · October 2021

Top 5 iOS MOBA Apps in Chile Q3 2021

Discover the performance of the top 5 MOBA apps on iOS in Chile during Q3 2021, including key metrics like downloads, revenue, and active users.

Top 5 iOS MOBA Apps in Chile Q3 2021

In the third quarter of 2021, several MOBA (Multiplayer Online Battle Arena) applications made notable strides on the iOS platform in Chile. Here’s a detailed look at the performance of the top 5 apps in this category.

Pokémon UNITE

Released on September 21, 2021, by The Pokemon Company, this game saw an impressive start. In its launch week, weekly downloads peaked at around 30.8K, before settling to 18.7K the following week. Revenue followed a similar trend, starting at approximately $13.3K and then slightly declining to $11.3K. However, weekly active users witnessed a positive trend, increasing from 21.8K to 34.9K by the end of the quarter.

Brawl Stars

Supercell's Brawl Stars maintained a steady presence throughout the quarter. Weekly revenue showed some fluctuation, peaking at $14.8K in the week of August 30, before ending the quarter at $11.3K. Downloads were relatively stable, averaging around 2.6K per week. Active user numbers remained strong, with a slight increase from 99.8K to 100.7K at the beginning of the quarter, and then stabilizing around 84.6K by the end of September.

League of Legends: Wild Rift

Riot Games' League of Legends: Wild Rift experienced moderate success. Weekly revenue exhibited minor fluctuations, averaging around $3.9K. Downloads were consistent, with a slight decline from 1.5K at the start of the quarter to 1.1K by the end. The app’s active user base saw a gradual decrease from 23.1K to 16.1K over the same period.

Mobile Legends: Bang Bang

Shanghai Moonton Technology's Mobile Legends: Bang Bang showed varied performance in Q3 2021. Revenue peaked at $7.9K in the week of August 30, while weekly downloads saw a high of 785 by the end of September. Active user counts were relatively stable, rising from 11.2K to 12.4K by the end of the quarter.

MARVEL Realm of Champions

Kabam Games' MARVEL Realm of Champions had a low but steady performance. Revenue remained modest, peaking at $366 in the week of July 19. Downloads were minimal, averaging around 40 per week. Active user numbers were also low but increased from 38 to 82 by the end of September.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021