AI Insights · Timothy · October 2021
Top 5 MOBA iOS Apps Performance in Netherlands Q3 2021
Discover the performance trends of the top 5 MOBA iOS apps in the Netherlands during Q3 2021, based on weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 MOBA (Multiplayer Online Battle Arena) applications on the iOS platform in the Netherlands showed varied performance in terms of weekly downloads, revenue, and active users. Here, we break down the trends for Brawl Stars, Mobile Legends: Bang Bang, League of Legends: Wild Rift, Pokémon UNITE, and Arena of Valor.
Brawl Stars from Supercell experienced fluctuations in weekly revenue, starting at approximately $151K at the end of June and dipping to around $39K by late August, before rebounding to about $107K in early September. Weekly downloads fluctuated between 4.4K and 7.1K, with the highest downloads occurring at the end of June. Active users saw a decline from 217K to 158K by mid-August, later stabilizing around 157K by the end of September.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. recorded a steady increase in weekly revenue, peaking at approximately $10.8K in the last week of September. Weekly downloads remained relatively low, fluctuating between 52 and 313. Active users were stable, hovering around 5.1K to 5.5K throughout the quarter.
League of Legends: Wild Rift from Riot Games showed modest revenue, peaking at $5K in late July and then declining to $854 by the end of September. Weekly downloads saw a peak of 642 in late July, followed by a decline to 201 in late August. Active users ranged from 5.8K to 7.4K, with a notable increase in mid-September.
Pokémon UNITE from The Pokemon Company, launched in late September, saw impressive early performance. Weekly revenue reached $12K in its launch week and $8.1K the following week. Downloads were strong, starting at 32.9K and then settling at 22.1K. Active users significantly increased from 31.6K to 46.3K within the first two weeks.
Arena of Valor by Level Infinite had a relatively low performance in the Netherlands. Weekly revenue peaked at $620 in early September, with downloads remaining minimal, ranging from 4 to 61. Active users steadily declined from 193 to 154 over the quarter.
This data, sourced from Sensor Tower, provides a snapshot of the varying performance trends among the top MOBA games in the Netherlands for Q3 2021. For more detailed insights, visit Sensor Tower's platform.