AI Insights · Timothy · October 2021
Top 5 MOBA Apps on iOS in Czech Republic: Q3 2021 Performance
An overview of the performance of the top 5 MOBA apps on iOS in the Czech Republic during Q3 2021, based on weekly downloads, revenue, and active users.
During the third quarter of 2021, the performance of the top 5 MOBA applications on iOS in the Czech Republic showed varied trends in downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.
Brawl Stars from Supercell displayed notable fluctuations in its weekly revenue. Starting at around $23.6K in late June, the revenue saw a dip to approximately $7.7K in mid-August, before rising again to about $15.1K by the end of August. Weekly downloads for the game started at 2.1K in late June and experienced a general decline, stabilizing around 1.4K by the end of September. Active users for Brawl Stars began at 48.3K and, despite some fluctuations, ended the quarter with a slight increase to 43.1K.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw its weekly revenue peak at about $5.7K in mid-July, then fluctuated around $3.5K towards the end of the quarter. Weekly downloads remained relatively stable, starting at 229 and ending at 334. The number of active users for Mobile Legends: Bang Bang showed minor variations, starting at 6.3K and ending at 6.3K as well.
League of Legends: Wild Rift by Riot Games experienced a relatively stable revenue stream, peaking at approximately $2.6K in late July and then fluctuating around $1.5K towards the end of the quarter. Weekly downloads for the game remained steady, starting at 605 and ending at 571. Active users for League of Legends: Wild Rift saw slight fluctuations, starting at 8.2K and ending at 8.3K.
Pokémon UNITE from The Pokemon Company, which was released in late September, saw significant initial activity. Weekly revenue started at about $1.1K and slightly decreased to $908 by the end of September. Downloads for Pokémon UNITE were impressive, starting at 10.9K and decreasing to 3.9K in the following week. Active users for the game started at 10.5K and increased to 11.4K by the end of the month.
Arena of Valor by Level Infinite showed minimal revenue figures, peaking at $218 in late July and ending the quarter at $52. Weekly downloads remained low, starting at 27 and ending at 21. Active users for Arena of Valor also showed minor fluctuations, starting at 142 and ending at 140.
These insights highlight the varying trends in the performance of the top 5 MOBA apps on iOS in the Czech Republic during Q3 2021. For more detailed insights and data, visit Sensor Tower.