AI Insights · Timothy · October 2021
Top 5 MMORPGs on iOS in Chile Q3 2021 Performance Review
Explore the performance of the top 5 MMORPG apps on iOS in Chile during Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 showcased intriguing performance metrics for the top 5 MMORPGs on the iOS platform in Chile. Here's a breakdown of how each app fared in terms of weekly downloads, revenue, and active users.
Guardians of Cloudia
Guardians of Cloudia saw its weekly revenue peak at around $2.9K in mid-July, followed by a general decline to approximately $902 by the end of September. Weekly downloads reached their highest at 383 in early August but dwindled to 51 by the end of the quarter. Active users peaked at 438 in early August and dropped to 166 by the end of September.
Albion Online
Albion Online experienced a varied revenue trend, starting with $202 in late June and ending with the same amount in late September. Weekly downloads hit a high of 354 in late June, with a significant drop to 11 by early September, before slightly recovering to 121 by the end of the month. Active users decreased from 414 in late June to 200 by the end of September.
MIR4
MIR4 showed a strong revenue performance, starting at $293 in late August and peaking at $1.2K by early September, maintaining around $1.1K towards the end of the quarter. Weekly downloads surged to 271 in late August and maintained that level in early September, with a slight decline to 160 by the end of September. Active users grew from 37 in late August to 516 by the end of September.
Rebirth of Chaos: Eternal Saga
Rebirth of Chaos: Eternal Saga experienced significant fluctuations in revenue, starting at $11 in late June and peaking dramatically at $1.9K in mid-September, before settling at $834 by the end of the month. Weekly downloads were minimal at the start but saw a peak of 162 in mid-September, ending at 41 by the quarter's close.
Dino Tamers: Jurassic MMORPG
Dino Tamers: Jurassic MMORPG had a steady yet modest revenue performance, peaking at $42 in mid-July and ending at $28 by late September. Downloads varied, starting at 18 in late June, peaking at 98 in mid-September, and concluding at 26 by the end of the quarter. Active users rose from 23 in mid-July to a high of 84 in late September, before settling at 47.
The data for this analysis comes from Sensor Tower. For more insights into app performance, visit their website.