AI Insights · Timothy · October 2021
Top 5 Games on iOS in Norway Q3 2021
Discover the performance trends of the top 5 gaming apps on iOS in Norway during Q3 2021. Data shows notable changes in weekly downloads, active users, and revenue.
During the third quarter of 2021, the top 5 game applications on iOS in Norway showcased interesting trends in terms of weekly downloads, active users, and revenue. Here's a detailed look at how these apps performed.
Exposed - Who's Most Likely To from Behind The App saw a significant rise in weekly revenue, peaking at about $4.7K in the week of September 20. Weekly downloads had a notable spike early in July, reaching 7.8K, but experienced a decline towards the end of the quarter, dipping to 2.7K. The app's weekly active users also showed a decrease, starting from 8.5K in early July and dropping to 4.3K by the end of September.
Fidget Toys Trading: 3D Pop It by Freeplay LLC exhibited a surge in weekly downloads, hitting 15.1K in late July. However, downloads decreased significantly to around 1K towards the end of September. The app saw a sharp increase in weekly active users, peaking at approximately 25.7K in early August, before declining to 4.3K by the end of September. Revenue was minimal, with a slight increase to $14 in the week of September 20.
Count Masters: Crowd Runner 3D, also from Freeplay LLC, had a strong start in weekly downloads, with 9K in late June, but saw a steady decline to 1.2K by the end of September. Active users followed a similar trend, starting at 21K in late June and decreasing to 6.8K by the end of the quarter. Revenue remained low, peaking at $104 in the week of August 30.
Run Rich 3D by Voodoo experienced a peak in weekly downloads at 14.1K in late July, but this number dropped significantly to 420 by the end of September. Active users saw a high of 31K in early August, before declining to 3.8K by the end of the quarter. Revenue was minimal, with the highest being $83 in the week of August 2.
Roblox by Roblox Corporation maintained robust weekly revenue throughout the quarter, peaking at $112K in late July. Weekly downloads showed a steady trend, with numbers hovering around 3K to 3.6K. Active users remained relatively stable, starting at 119.9K in late June and ending at 105.2K by the end of September.
These insights, provided by Sensor Tower, reflect the dynamic nature of the gaming market in Norway. For more detailed analytics and trends, visit Sensor Tower.