AI Insights · Timothy · October 2021
Top 5 iOS Games in Europe Q3 2021
Discover the performance trends of the top 5 iOS games in Europe during Q3 2021, including insights on downloads, revenue, and active users.
In the third quarter of 2021, the top 5 iOS games in Europe showcased varying trends in downloads, revenue, and active users. Here's a breakdown of their performance based on data from Sensor Tower.
Count Masters: Crowd Runner 3D by Freeplay LLC saw a significant decline in weekly downloads, starting at approximately 754K in late June and dropping to around 171K by the end of September. Despite the drop in downloads, the game’s weekly revenue saw a more stable trend, peaking at about $2.3K in early August and maintaining around $1.5K to $2K for the remainder of the quarter. Weekly active users also declined from about 1.6M in late June to 618K by the end of September.
Subway Surfers from Sybo Games ApS experienced a steady pattern in weekly downloads, with numbers fluctuating between 185K and 269K throughout the quarter. The game’s weekly revenue exhibited a downward trend, starting at approximately $21.7K in late June and ending at about $12.9K in late September. Weekly active users also showed a decline, dropping from around 4.8M to 4M over the same period.
Roblox by Roblox Corporation maintained a strong performance in weekly revenue, starting at around $2M in late June and peaking at approximately $2.4M in late August. Weekly downloads remained relatively stable, hovering between 194K and 247K. Weekly active users showed a gradual decline from around 5.9M in late June to about 5.3M by the end of September.
Project Makeover by Magic Tavern, Inc. saw an increase in weekly revenue, starting at approximately $431K in late June and reaching about $555K by the end of August. Weekly downloads fluctuated, with a notable peak at 260K in late August. Weekly active users remained relatively stable, starting at around 1.2M in late June and ending at approximately 949K by the end of September.
Run Rich 3D from Voodoo experienced a sharp decline in weekly downloads, starting at about 192K in late June, peaking at 631K in late July, and dropping to around 28K by the end of September. Weekly revenue remained low, peaking at about $497 in early August. Weekly active users also saw a decrease from around 51K in late June to 144K by the end of September.
These insights provide a snapshot of the dynamic performance trends of the top 5 iOS games in Europe during Q3 2021. For more detailed insights and data, visit Sensor Tower.