AI Insights · Timothy · October 2021
Top 5 iOS Games in Spain Q3 2021 Performance Review
Discover the performance trends of the top 5 iOS games in Spain during Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 iOS games in Spain showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at their metrics.
Count Masters: Crowd Runner 3D
The game experienced a decline in weekly downloads, starting at around 53K in late June and dropping to approximately 7.2K by the end of September. Weekly revenue saw a significant rise from $20 in late July to about $102 by the end of the quarter. Active users also declined, from around 113.8K in late June to about 40.6K by the end of September.
Stumble Guys
This game had a strong performance with weekly downloads increasing from 7.2K in late June to a peak of approximately 22.9K in late August, then slightly declining to around 16.1K by the end of September. Revenue saw a notable spike, starting at $398 in late June and reaching approximately $2.6K in mid-September. Active users rose consistently, beginning at around 45K in late June and reaching approximately 94.6K by the end of the quarter.
Clash Royale
This game showed a relatively stable trend in weekly downloads, starting at about 19.3K in late June and ending at approximately 8.7K by the end of September. Revenue fluctuated significantly, peaking at around $150.3K in early August and ending at approximately $37.7K by the end of September. Active users remained robust, starting at around 664.9K in late June and ending at approximately 586.5K by the end of the quarter.
Parchisi STAR
Weekly downloads for this game hovered around the 8.4K mark in late June, peaking at approximately 13.4K in mid-August, and ending at around 8.3K by the end of September. Revenue remained steady, starting at $13.4K in late June and ending at approximately $12.8K by the end of September. Active users fluctuated, starting at around 101.5K in late June and ending at approximately 87.3K by the end of the quarter.
Project Makeover
The game saw a rise in weekly downloads, beginning at around 9.6K in late June, peaking at approximately 17.1K in mid-August, and ending at around 5.1K by the end of September. Revenue showed an upward trend, starting at $11.3K in late June and peaking at about $15.3K in late August, then slightly decreasing to around $9.9K by the end of September. Active users saw a peak of approximately 61.5K in mid-August before dropping to around 44.2K by the end of September.
These insights demonstrate the dynamic performance of the top 5 iOS games in Spain during Q3 2021. For more detailed insights and data, visit Sensor Tower.