AI Insights · Timothy · October 2021
Top 5 Games on iOS in Qatar for Q3 2021
Explore the performance of the top 5 iOS games in Qatar for Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the iOS gaming market in Qatar saw significant activity among its top 5 games. Here's a detailed look at their performance based on data from Sensor Tower.
PUBG MOBILE
Weekly Revenue: The game experienced fluctuating revenue throughout the quarter, starting at approximately $44.7K in the first week of July and peaking at around $42K mid-month. By the end of September, revenue settled at about $37.8K.
Weekly Downloads: Downloads showed a downward trend, beginning the quarter with roughly 1.7K and ending in late September with close to 989.
Weekly Active Users: Active user numbers remained relatively stable, hovering around 75K to 80K throughout the quarter.
انتقام السلاطين
Weekly Revenue: The game saw a varied revenue pattern, starting at approximately $23.5K and peaking at around $43.9K by the end of September.
Weekly Downloads: Downloads decreased over the quarter, starting with around 241 in the first week of July and dropping to 140 by the end of September.
Weekly Active Users: Active user numbers showed a slight decline, from around 655 in early July to about 521 by the end of September.
Rise of Kingdoms
Weekly Revenue: The game had a dynamic revenue trend, starting at approximately $22.5K and reaching a peak of around $32.8K in mid-September, before ending the quarter at about $27.6K.
Weekly Downloads: Downloads saw a significant increase towards the end of the quarter, starting with around 56 and spiking to 673 in the last week of September.
Weekly Active Users: Active user numbers also increased significantly, starting at approximately 721 and rising to around 1.4K by the end of September.
Roblox
Weekly Revenue: Revenue showed some fluctuations, starting at approximately $19.1K and peaking at around $15K in the final week of September.
Weekly Downloads: Downloads remained relatively stable, starting at around 1.9K and ending at approximately 1.3K.
Weekly Active Users: Active users showed a slight decline, starting at around 30.3K and ending the quarter with about 27.8K.
Game of Thrones: Conquest ™
Weekly Revenue: The game experienced a varied revenue pattern, starting at approximately $16.2K and peaking at around $21.7K in early July, before settling at about $7.9K by the end of September.
For more detailed insights and trends, visit Sensor Tower.