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AI Insights · Timothy · October 2021

Top 5 MOBA Apps on Android in Central America for Q3 2021

Explore the performance of the top 5 MOBA applications on Android in Central America during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 MOBA Apps on Android in Central America for Q3 2021

During the third quarter of 2021, the top 5 MOBA applications on the Android platform in Central America demonstrated diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into each app's market presence.

Pokémon UNITE made a significant impact immediately after its release on September 21, 2021. In its first week, it garnered nearly 1M downloads, which declined to about 339K in the following week. Weekly revenue showed a positive trend, starting at approximately $15.9K and almost doubling to $29.5K in the second week. The game also saw its weekly active users increase from around 812K to over 1M during this period.

Mobile Legends: Bang Bang from Moonton experienced fluctuating performance throughout the quarter. Weekly downloads peaked at roughly 239.8K by the end of September, while weekly revenue reached its highest point at approximately $66.1K in late July, before stabilizing around $38.1K by the end of the quarter. Active users saw growth, climbing from about 362K in late June to over 406K by the end of September.

Brawl Stars, published by Supercell, maintained a stable performance. Weekly downloads ranged from about 47K to 67K, with a noticeable increase towards the end of September. Revenue showed variability, peaking at around $46.4K in late August and settling at approximately $27K by the end of the quarter. The game consistently engaged a large user base, with active users fluctuating between 1.4M and 1.5M.

League of Legends: Wild Rift by Riot Games had a steady but modest performance. Weekly downloads ranged from 7K to 26K, while revenue remained relatively stable, hovering between $14.5K and $21.2K. Active users showed a declining trend, from about 240K in late June to approximately 171K by the end of September.

Lastly, Arena of Valor by Level Infinite showed significant fluctuations. Weekly downloads saw a dramatic rise to about 30.2K by the end of September, after experiencing highs and lows throughout the quarter. Revenue reached its peak at approximately $3.6K in late July but declined to around $1.3K by the end of the quarter. Active users followed a similar pattern, peaking at over 41K in late September.

These insights highlight the dynamic nature of the MOBA genre on the Android platform in Central America during Q3 2021. For more detailed analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021