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AI Insights · Timothy · October 2021

Top 5 MOBA Apps on Android in Egypt, Q3 2021

Discover the performance of the top 5 MOBA apps on Android in Egypt during Q3 2021, with insights on weekly downloads, revenue, and active users.

Top 5 MOBA Apps on Android in Egypt, Q3 2021

During the third quarter of 2021, the top 5 Multiplayer Online Battle Arena (MOBA) apps on Android in Egypt demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. The data provided by Sensor Tower offers a detailed look into each app's metrics.

Mobile Legends: Bang Bang saw its weekly revenue fluctuate, peaking at approximately $4.8K in early August and ending the quarter around $4.5K. Weekly downloads remained relatively stable, with a slight dip in late July to 8.7K, but recovered to around 10K by the end of September. The weekly active users showed a general upward trend, starting at 245K and reaching nearly 277K by the end of the quarter.

Brawl Stars from Supercell exhibited a steady weekly revenue, with minor fluctuations around $1.4K, dipping to $809 in early September before rising to $1.1K at the end of the month. Weekly downloads increased from 4.9K in late June to 7.7K by late September. Active users saw a decrease from 81.7K in late June to 61.5K in early September, but recovered to nearly 70K by the end of the quarter.

League of Legends: Wild Rift experienced a varied revenue trend, peaking at $2K in early August and closing the quarter just under $1K. Weekly downloads showed a downward trend, starting at 1.8K in late June and dropping to 836 by the end of September. Active users also declined from 33.8K in late June to 26.4K by the end of the quarter.

Heroes Evolved had a modest revenue stream, peaking at $146 in mid-July and fluctuating around $50-$100 for the rest of the quarter. Downloads saw a dramatic drop from 7K in late June to under 100 for most weeks, slightly recovering to 80 by the end of September. Active users decreased significantly from 6.5K in late June to around 1.1K by the end of the quarter.

Tanks a Lot - 3v3 Battle Arena showed inconsistent revenue, with peaks of $45 in mid-July and $39 in early August, but also several weeks of no revenue. Downloads were sparse, with only a few weeks showing activity, peaking at 1.9K in mid-September. Active users increased from 1.9K in late June to a peak of 5.4K by mid-September, remaining steady towards the end of the quarter.

For more insights and detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021