AI Insights · Timothy · October 2021
Top 5 MOBA Apps on Android in Switzerland Q3 2021
Explore the performance of the top 5 MOBA games on the Android platform in Switzerland during Q3 2021, including weekly downloads, revenue, and active users trends.
In the third quarter of 2021, the top 5 MOBA applications on the Android platform in Switzerland showcased varying trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular games.
Brawl Stars by Supercell saw its weekly revenue peak at around $123K at the beginning of the quarter, followed by a significant drop to approximately $45K in the week of July 5. The revenue fluctuated for the rest of the quarter, ending at about $23K. Weekly downloads were relatively stable, hovering around 1.1K to 1.5K, with a slight increase to 1.5K in the week of August 23. The game's weekly active users started at 62.4K and experienced a decline, stabilizing around 51.4K by the end of September.
Mobile Legends: Bang Bang from Moonton had a fluctuating revenue trend, starting at approximately $17K and experiencing a mid-quarter dip, then peaking at $10.4K in the week of August 23. Downloads remained relatively steady, ranging between 227 and 301 weekly. Active users started at 7.3K and saw a gradual decline, reaching 6.5K by the end of the quarter.
League of Legends: Wild Rift by Riot Games had a subdued revenue performance, peaking at around $2.9K in early August. Weekly downloads showed a slight decline, starting at 139 and dropping to 91 by the end of September. Active users also saw a downward trend, starting at 1.1K and ending at 854.
Arena of Valor from Level Infinite had modest revenue figures, peaking at $367 in late July before gradually decreasing to $82 by the end of September. Downloads were minimal, ranging from 14 to 59 weekly. Active users remained relatively stable, ranging from 109 to 152 throughout the quarter.
Onmyoji Arena by NetEase Games displayed a steady increase in revenue, peaking at $305 in the week of August 30. Weekly downloads were low, starting at zero and reaching a maximum of 17. Active users showed a slight upward trend, peaking at 28 in multiple weeks throughout the quarter.
For more detailed insights and data, visit Sensor Tower.